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[Building Blocks for Games] [Architecture] [Network Protocols] [Cryptography] [Papers]

Building Blocks --> Multi-Step Protocol

The Multi-step Transaction is a more advanced version of the Single-step Blast Transaction. As opposed to communicating with all the participants in the game, this transaction can include a more limited set of participants. Also, it supports a “privacy” mode with an alternate message sent to the remaining excluded participants.

The simplest casual game example of this concept is dealing cards face down to an individual player while in a advanced computer game, a sub could send its position to the other members of its team, but not its foes.

One of the first tests during the development of this transaction was to use it to build a chat system.

The Multi-step Transaction is also a simple message. The privacy function is simply implemented by a flag and distribution to the appropriate participants. Note, there is no requirement for a turn-based or other structured system for this transaction. Those features would need to be added, as appropriate, for a game’s rules. Several of the other transaction types utilize the privacy function, especially, the Random Transaction.

This technique is based on cryptographic algorithms integrated in a new way as described in our international patents.

The mathematics and details of this protocol are described in our Technology Section --> Cryptography (view the Cryptography for Secure Game Elements of Chance).

 

 

Related Pages::

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Random Events Protocol
Secret Events Protocol
Simultaneous Event Protocol
Synchronized Random Protocol
Strobe Timing Protocol
Ship Distribution  Protocol
ACT Protocol
Single Step Blast Protocol
Multi Step Protocol

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SecurePlay Anti-Cheating Middleware
SecurePlay Game Design and Development ProductsSecures your games, even if your source code is compromised. Available as C++, Java middleware (.exe code) libraries
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Copyright 1998 - 2008. SECUREPLAY™, IT GLOBALSECURE™, PLAYNOEVIL™ and IT ARMOR™ are registered trademarks. SECUREPLAY™ technology protects against network cheating, and is available via license from IT Globalsecure at www.secureplay.com  using patented technology from QUIXOTIC SOLUTIONS, an IT GLOBALSECURE™ affiliated company. Software protected by software license, including Simple Open Source and Commercial licenses, and one or more the following U.S. and International patent numbers: U.S. Patent 6,030,288, U.S. Patent 6,165,072, European Patent Office EP1016049A1,and World Intellectual Property Organization WO9912135C1 and additional filings worldwide. IT GlobalSecure, Quixotic Solutions, and Urban Revivals LLC are affiliated companies. Proud supporter of Classical Violin in Washington DC 
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