2006 Copyright Filed by IT GlobalSecure, Inc. All Rights Reserved. Not to be used without authorization by Author. SecurePlay, IT GlobalSecure, and IT Armor are registered trademarks by IT GlobalSecure, Inc. Software protected by software license, and one or more the following U.S. and International patent numbers: U.S. Patent 6,030,288, U.S. Patent 6,165,072, European Patent Office EP1016049A1,and World Intellectual Property Organization WO9912135C1 and additional filings worldwide.
SecurePlayLibrary::SPTRandomClass Class Reference
#include <SPTRandomClass.h>
Inheritance diagram for SecurePlayLibrary::SPTRandomClass:
List of all members.
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Public Member Functions |
| | SPTRandomClass (SPGameInterface *gameobj, string master, vector< string > playerIDList, bool privateflag, string transactionID, string AGE, int decksize, bool replacement, int expiration) |
| void | pruniqueinit () |
| bool | APIconfigureTransaction (string sender) |
| bool | APIgenerateRandomEvent (string sender, vector< string > receivers, bool privacy, int count) |
| int | APIgetRandomEvent (int index) |
| vector< string > | APIgetlastRandomEvents () |
| bool | APIcompleteTransaction (string pid) |
| SPUEctf | APIverifyRandom () |
| bool | pronincomingTransaction (SPMessageClass *incoming) |
| int | APIgetRandomEventCount () |
| bool | isBuilt () |
| vector< string > | getDealtEventList () |
| int | getLastCount () |
| int | getDeckSize () |
| int | getExpireEventCount () |
| int | getKeySize () |
| SPMap< string, string > | getPlayerKeyList () |
| SPMap< string, string > | getPlayerKeyTransformList () |
| vector< int > | getRemainingValuesList () |
| bool | isReplacement () |
| SPAbstractTransactionInterface * | APIcreateTransaction (SPGameInterface *gameapiobj, SPMessageClass *message) |
Static Public Member Functions |
| string | gettranstype () |
| bool | registerTransaction () |
| SPAbstractTransactionInterface * | createRandom (SPGameInterface *gameobj, string master, vector< string > playerIDList, bool pflag, string AGE, int decksize, bool replacement, int expiration) |
Protected Member Functions |
| vector< int > | getKeyArray () |
Detailed Description
This transaction class extends the SPAbstractTransaction class. It provides for the generation of fair random events over a network based on a Random. The APIconfigureTransaction method sets the 3 unique parameters - deckSize, repacement, and expirecount for the Random. The Random class can be used for a typical game with a shared Random and a dealer or for games without shared Randoms (in which case each Random is a separate instance of the class). Randoms can contain multiple "decks", but this is handled at the game rules level outside of the SecurePlay library - Author:
- IT GlobalSecure
- See also:
- SecurePlay License Information
Constructor & Destructor Documentation
| SPTRandomClass::SPTRandomClass |
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SPGameInterface * |
gameobj, |
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string |
master, |
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vector< string > |
playerIDList, |
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bool |
privateflag, |
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string |
transactionID, |
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string |
AGE, |
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int |
decksize, |
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bool |
replacement, |
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int |
expiration |
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Overloaded Constructor - Parameters:
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| gameobj | SPGameInterface - the game object with which the transaction will be associated |
| master | String - the master of the transaction |
| playerIDList | String[] - the player id list |
| privateflag | boolean - private flag |
| transactionID | String - the transaction id |
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Member Function Documentation
| bool SPTRandomClass::APIcompleteTransaction |
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string |
pid |
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[virtual] |
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| bool SPTRandomClass::APIconfigureTransaction |
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string |
sender |
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This method handles the specific configuration required for a Random - Parameters:
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| sender | String - player id of the sender |
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| bool SPTRandomClass::APIgenerateRandomEvent |
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string |
sender, |
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vector< string > |
receivers, |
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bool |
privacy, |
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int |
count |
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This method handles either requests or local generation of random events by the Random master. Either a request message will be sent to the Random master or the Random master will generate the number of random events specified by (count) and send them to the specified receivers. This value is protected based on the privacy flag. - Parameters:
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| sender | String - sender |
| receivers | String - player id list of the recievers |
| privacy | boolean - privacy policy |
| count | int - the number of random events to be generated |
- Returns:
- result - Boolean: TRUE, if successful, FALSE, if not
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| vector< string > SPTRandomClass::APIgetlastRandomEvents |
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This method returns an array that includes the last set of random events provided by the Random master. - Returns:
- rmevents - String[] - the last batch of random events
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| int SPTRandomClass::APIgetRandomEvent |
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int |
index |
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This method returns a random event from the dealtEventList property as specified by the index. - Parameters:
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| index | int - the specifier of the random event |
- Returns:
- rmevent - int - the corresponding dealtEventList entry to the index
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| int SPTRandomClass::APIgetRandomEventCount |
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| SPUEctf SPTRandomClass::APIverifyRandom |
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This method verifies a Random once the transaction has been completed. There is a third state that is possible - where a Random was used for private events that did not include specific players. If those events are not exchanged elsewhere, a partial verification is all that is possible - that the Random is "consistent" with known data. - Returns:
- result - Boolean: TRUE, if successful, FALSE, if not, "consistent" if consistent, but not completely verified
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| SPAbstractTransactionInterface* SecurePlayLibrary::SPTRandomClass::createRandom |
( |
SPGameInterface * |
gameobj, |
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string |
master, |
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vector< string > |
playerIDList, |
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bool |
pflag, |
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string |
AGE, |
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int |
decksize, |
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bool |
replacement, |
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int |
expiration |
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) |
[static] |
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This method creates a new Random Class - Parameters:
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| gameobj | |
| master | |
| playerIDList | |
| pflag | |
| AGE | |
| decksize | |
| replacement | |
| expiration | |
- Returns:
- SPAbstractTransactionInterface - returns random class created
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| vector< string > SPTRandomClass::getDealtEventList |
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Getter function that returns the property: dealtEventList - Returns:
- dealtEventList - String[]
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| int SPTRandomClass::getDeckSize |
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Getter function that returns the property: prdeckSize - Returns:
- prdeckSize - int
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| int SPTRandomClass::getExpireEventCount |
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Getter function that returns the property: prexpireeventcount - Returns:
- prexpireeventcount - int
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| Integer[] SPTRandomClass::getKeyArray |
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[protected] |
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Getter function that returns the property: prkeyArray - Returns:
- prkeyArray - Integer[]
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| int SPTRandomClass::getKeySize |
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Getter function that returns the property: prkeySize - Returns:
- prkeySize - int
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| int SPTRandomClass::getLastCount |
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Getter function that returns the property: lastcount - Returns:
- lastcount - int
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| SPMap SPTRandomClass::getPlayerKeyList |
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Getter function that returns the property: prplayerKeyList - Returns:
- prplayerKeyList - SPHashtable
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| SPMap SPTRandomClass::getPlayerKeyTransformList |
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Getter function that returns the property: prplayerKeyTransformList - Returns:
- prplayerKeyTransformList - SPHashtable
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| Integer[] SPTRandomClass::getRemainingValuesList |
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Getter function that returns the property: prremainingValuesList - Returns:
- prremainingValuesList - Integer[]
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| string SPTRandomClass::gettranstype |
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[static] |
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| bool SPTRandomClass::isBuilt |
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Getter function that returns the property: built - Returns:
- built - bolean
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| bool SPTRandomClass::isReplacement |
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Getter function that returns the property: prreplacement - Returns:
- prreplacement - boolean
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| bool SecurePlayLibrary::SPTRandomClass::pronincomingTransaction |
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SPMessageClass * |
incoming |
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| void SPTRandomClass::pruniqueinit |
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| bool SPTRandomClass::registerTransaction |
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[static] |
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Registers this transaction. - Returns:
- boolean
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The documentation for this class was generated from the following files:
- D:/SecurePlayLibrary/060216_SecurePlayLibrary_3_1_baseline/CPP/src/SPTRandomClass.h
- D:/SecurePlayLibrary/060216_SecurePlayLibrary_3_1_baseline/CPP/src/SPTRandomClass.cpp
2006 Copyright Filed by IT GlobalSecure, Inc. All Rights Reserved. Not to be used without authorization by Author. SecurePlay, IT GlobalSecure, and IT Armor are registered trademarks by IT GlobalSecure, Inc. Software protected by software license, and one or more the following U.S. and International patent numbers: U.S. Patent 6,030,288, U.S. Patent 6,165,072, European Patent Office EP1016049A1,and World Intellectual Property Organization WO9912135C1 and additional filings worldwide.