2006 Copyright Filed by IT GlobalSecure, Inc. All Rights Reserved. Not to be used without authorization by Author. SecurePlay, IT GlobalSecure, and IT Armor are registered trademarks by IT GlobalSecure, Inc. Software protected by software license, and one or more the following U.S. and International patent numbers: U.S. Patent 6,030,288, U.S. Patent 6,165,072, European Patent Office EP1016049A1,and World Intellectual Property Organization WO9912135C1 and additional filings worldwide.
| addGame(string gid, SPCommsManagerCommsInterface game) | SecurePlayLibrary::SPCGenericCommsServerClass | |
| SecurePlayLibrary::SPAbstractCommsInterface::addGame(string gid, SPCommsManagerCommsInterface *gamcomobj)=0 | SecurePlayLibrary::SPAbstractCommsInterface | [pure virtual] |
| addPlayer(string gid, string pid) | SecurePlayLibrary::SPCGenericCommsServerClass | [virtual] |
| getAddresses(string gid, vector< string > playerIDs) | SecurePlayLibrary::SPCGenericCommsServerClass | |
| getCommsDriver() | SecurePlayLibrary::SPCGenericCommsServerClass | |
| getCommsID() | SecurePlayLibrary::SPCGenericCommsServerClass | [virtual] |
| getCommsServiceType() | SecurePlayLibrary::SPCGenericCommsServerClass | [virtual] |
| getGameplayerList() | SecurePlayLibrary::SPCGenericCommsServerClass | [virtual] |
| getInternalGameIDList() | SecurePlayLibrary::SPCGenericCommsServerClass | [virtual] |
| getOneInternalGameID() | SecurePlayLibrary::SPCGenericCommsServerClass | |
| getOneInternalPlayerID(string gid) | SecurePlayLibrary::SPCGenericCommsServerClass | |
| getPlayerAddress(string gid, string pid) | SecurePlayLibrary::SPCGenericCommsServerClass | |
| getPlayerList(string gid) | SecurePlayLibrary::SPCGenericCommsServerClass | |
| getPrinternalGameList() | SecurePlayLibrary::SPCGenericCommsServerClass | [virtual] |
| includedPlayerCount(vector< string > playerarray, string gid) | SecurePlayLibrary::SPCGenericCommsServerClass | |
| isAddressUsed(string address) | SecurePlayLibrary::SPCGenericCommsServerClass | |
| isGameInternal(string gid) | SecurePlayLibrary::SPCGenericCommsServerClass | [virtual] |
| isReady() | SecurePlayLibrary::SPCGenericCommsServerClass | |
| processincoming(SPMessageClass inmess) | SecurePlayLibrary::SPCGenericCommsServerClass | |
| prreceive(SPMessageClass[] message) | SecurePlayLibrary::SPCGenericCommsServerClass | [protected] |
| removeGame(string gid) | SecurePlayLibrary::SPCGenericCommsServerClass | [virtual] |
| removePlayer(string gid, string pid) | SecurePlayLibrary::SPCGenericCommsServerClass | [virtual] |
| sendMessage(SPMessageClass clearmessage, SPMessageClass alternatemessage) | SecurePlayLibrary::SPCGenericCommsServerClass | |
| sendMessage(vector< string > receivers, SPMessageClass clearmessage, SPMessageClass alternatemessage) | SecurePlayLibrary::SPCGenericCommsServerClass | |
| SecurePlayLibrary::SPAbstractCommsInterface::sendMessage(SPMessageClass *clearmessage, SPMessageClass *alternatemessage)=0 | SecurePlayLibrary::SPAbstractCommsInterface | [pure virtual] |
| setcommsID(string cid) | SecurePlayLibrary::SPCGenericCommsServerClass | [virtual] |
| setGamePlayerAddress(string gid, string pid, string address, bool relay) | SecurePlayLibrary::SPCGenericCommsServerClass | |
| SPCGenericCommsServerClass(SPCGenericCommsDriverClass driver) | SecurePlayLibrary::SPCGenericCommsServerClass | |
| SPdeserializeProcessDouble(vector< SPbyte > doubleMessages) | SecurePlayLibrary::SPCGenericCommsServerClass | |
| SPdeserializeProcessMess(vector< SPbyte > messages) | SecurePlayLibrary::SPCGenericCommsServerClass | |
| unsetGamePlayerAddress(string gid, string pid) | SecurePlayLibrary::SPCGenericCommsServerClass | |