This method allows the Game instance Master to safely add a new player during the course of a game and to notify the remote players of this information.
This method allows the Game instance Master to safely add a new player during the course of a game and to notify the remote players of this information.
This method removes the Local Comms instance from the set of active local Comms objects so it can no longer send or receive messages
NOTE: Deactivate for threads does not actually delete the thread.
This method allows any player, excluding the Transaction master, to request that the transaction be configured as described in the configuration array.
This method allows any player, excluding the Transaction master, to request that the transaction be configured as described in the configuration array.
This method attaches an empty game object instance and configures it for use in the SecurePlay library as a game
NOTE: This method does not set the classAPI because it is an attached game.