| addGame(SPGameInterface *gameObj)=0 | SecurePlayLibrary::SPPlayerInterface | [pure virtual] |
| clearPlayer()=0 | SecurePlayLibrary::SPPlayerInterface | [pure virtual] |
| configurePlayerPID(string pid)=0 | SecurePlayLibrary::SPPlayerInterface | [pure virtual] |
| getPlayerID()=0 | SecurePlayLibrary::SPPlayerInterface | [pure virtual] |
| isInternal()=0 | SecurePlayLibrary::SPPlayerInterface | [pure virtual] |
| removeGame(SPGameInterface *gameObj)=0 | SecurePlayLibrary::SPPlayerInterface | [pure virtual] |
| ~SPPlayerInterface() | SecurePlayLibrary::SPPlayerInterface | [inline, virtual] |