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SecurePlayLibrary::SPEventInterface Class Reference

#include <SPEventInterface.h>

List of all members.


Detailed Description

This interface is the Callback Interface for external objects (typically developed games) to receive notifications of significant events from a Game or Transaction instance.
Author:
IT GlobalSecure
See also:
SecurePlay License Information


Public Member Functions

virtual ~SPEventInterface ()
virtual void SPevent (SPRootTransactionClass *tran, string eventdescription, vector< string > args)=0


Constructor & Destructor Documentation

virtual SecurePlayLibrary::SPEventInterface::~SPEventInterface  )  [inline, virtual]
 

Virtual Destructor.


Member Function Documentation

virtual void SecurePlayLibrary::SPEventInterface::SPevent SPRootTransactionClass tran,
string  eventdescription,
vector< string >  args
[pure virtual]
 

This method handles incoming notifications from SecurePlay games and needs to be implemented by the calling object.

Parameters:
tran SPRootTransactionClass* - the transaction
eventdescription string - the discription of the event
args vector<string> - event arguments


The documentation for this class was generated from the following file: 2006 Copyright Filed by IT GlobalSecure, Inc. All Rights Reserved. Not to be used without authorization by Author. SecurePlay, IT GlobalSecure, and IT Armor are registered trademarks by IT GlobalSecure, Inc. Software protected by software license, and one or more the following U.S. and International patent numbers: U.S. Patent 6,030,288, U.S. Patent 6,165,072, European Patent Office EP1016049A1,and World Intellectual Property Organization WO9912135C1 and additional filings worldwide.