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SecurePlayLibrary::SPCommsManagerClass Member List

This is the complete list of members for SecurePlayLibrary::SPCommsManagerClass, including all inherited members.

addComms(string commsID)SecurePlayLibrary::SPCommsManagerClass
configureCommsManager(SPGameInterface *gameobj, SPLogInterface *log, SPSecurityManagerInterface *security)SecurePlayLibrary::SPCommsManagerClass [private]
endGameComms()SecurePlayLibrary::SPCommsManagerClass
extendedversionSecurePlayLibrary::SPCommsManagerClass
gameinstanceSecurePlayLibrary::SPCommsManagerClass [private]
getComms(string commsID)SecurePlayLibrary::SPCommsManagerClass
getCommsStatus()SecurePlayLibrary::SPCommsManagerClass
getEncryptPolicy()SecurePlayLibrary::SPCommsManagerClass
getGameID()SecurePlayLibrary::SPCommsManagerClass
getGameinstance()SecurePlayLibrary::SPCommsManagerClass
getHashText(string plainText, string algorithm)SecurePlayLibrary::SPCommsManagerClass
getInternalplayerIDList()SecurePlayLibrary::SPCommsManagerClass
getMessagelog()SecurePlayLibrary::SPCommsManagerClass
getPlayerCommsList()SecurePlayLibrary::SPCommsManagerClass
getPrcommsIDList()SecurePlayLibrary::SPCommsManagerClass
getPrcommsServList()SecurePlayLibrary::SPCommsManagerClass
getSecurePlay()SecurePlayLibrary::SPCommsManagerClass
getSecurityManager()SecurePlayLibrary::SPCommsManagerClass
getSignaturePolicy()SecurePlayLibrary::SPCommsManagerClass
internalplayerIDListSecurePlayLibrary::SPCommsManagerClass [private]
isPlayerInternal(string pid)SecurePlayLibrary::SPCommsManagerClass
logError()SecurePlayLibrary::SPCommsManagerClass
messagelogSecurePlayLibrary::SPCommsManagerClass [private]
operator=(const SPCommsManagerClass &p)SecurePlayLibrary::SPCommsManagerClass [inline, private]
playerCommsListSecurePlayLibrary::SPCommsManagerClass [private]
prcommsIDListSecurePlayLibrary::SPCommsManagerClass [private]
prcommsServListSecurePlayLibrary::SPCommsManagerClass [private]
prcommsstatusSecurePlayLibrary::SPCommsManagerClass [private]
prencryptpolicySecurePlayLibrary::SPCommsManagerClass [private]
prsignaturepolicySecurePlayLibrary::SPCommsManagerClass [private]
receiveMessage(SPMessageClass *incoming)SecurePlayLibrary::SPCommsManagerClass [virtual]
releaseversionSecurePlayLibrary::SPCommsManagerClass
removeComms(string cid)SecurePlayLibrary::SPCommsManagerClass
removePlayer(string playerID)SecurePlayLibrary::SPCommsManagerClass
securityManagerSecurePlayLibrary::SPCommsManagerClass [private]
sendMessage(SPRootTransactionClass *sendingobject, string sender, vector< string > receivers, bool encryptflag, bool privateflag, string messagetype, vector< string > messagebody, vector< string > altmessage)SecurePlayLibrary::SPCommsManagerClass
setPlayerComms(string pid, string cid, bool rflag)SecurePlayLibrary::SPCommsManagerClass
setSecurityPolicy(bool sign, bool encrypt)SecurePlayLibrary::SPCommsManagerClass
SPCommsManagerClass(const SPCommsManagerClass &p)SecurePlayLibrary::SPCommsManagerClass [inline, private]
SPCommsManagerClass()SecurePlayLibrary::SPCommsManagerClass
SPCommsManagerClass(SPGameInterface *gameobj, SPLogInterface *log, SPSecurityManagerInterface *security)SecurePlayLibrary::SPCommsManagerClass
SPcreateBHash(string input, string gameid)SecurePlayLibrary::SPCommsManagerClass
SPcreateBSignature(string senderID, vector< byte > input, string gameid)SecurePlayLibrary::SPCommsManagerClass
SPcreateHash(string input, string gameid)SecurePlayLibrary::SPCommsManagerClass
SPcreateSignature(string senderID, string input, string gameid)SecurePlayLibrary::SPCommsManagerClass
SPdecrypt(vector< string > input, string senderID, vector< string > recvrs, string gameID, string messageID)SecurePlayLibrary::SPCommsManagerClass
SPencrypt(vector< string > input, string senderID, vector< string > recvrs, string gameID, string messageID)SecurePlayLibrary::SPCommsManagerClass
SPtransform(string input, string gameid)SecurePlayLibrary::SPCommsManagerClass
SPverifySignature(vector< byte > sigToVerify, string senderID, vector< byte > testhash, string gameid)SecurePlayLibrary::SPCommsManagerClass
SPverifySignature(string signature, string senderID, string testhash, string gameid)SecurePlayLibrary::SPCommsManagerClass
startCommsManager()SecurePlayLibrary::SPCommsManagerClass
UpdateCommsStatus()SecurePlayLibrary::SPCommsManagerClass
~SPCommsManagerClass()SecurePlayLibrary::SPCommsManagerClass
~SPCommsManagerCommsInterface()SecurePlayLibrary::SPCommsManagerCommsInterface [inline, virtual]
2006 Copyright Filed by IT GlobalSecure, Inc. All Rights Reserved. Not to be used without authorization by Author. SecurePlay, IT GlobalSecure, and IT Armor are registered trademarks by IT GlobalSecure, Inc. Software protected by software license, and one or more the following U.S. and International patent numbers: U.S. Patent 6,030,288, U.S. Patent 6,165,072, European Patent Office EP1016049A1,and World Intellectual Property Organization WO9912135C1 and additional filings worldwide.