| addComms(string commsID) | SecurePlayLibrary::SPCommsManagerClass | |
| configureCommsManager(SPGameInterface *gameobj, SPLogInterface *log, SPSecurityManagerInterface *security) | SecurePlayLibrary::SPCommsManagerClass | [private] |
| endGameComms() | SecurePlayLibrary::SPCommsManagerClass | |
| extendedversion | SecurePlayLibrary::SPCommsManagerClass | |
| gameinstance | SecurePlayLibrary::SPCommsManagerClass | [private] |
| getComms(string commsID) | SecurePlayLibrary::SPCommsManagerClass | |
| getCommsStatus() | SecurePlayLibrary::SPCommsManagerClass | |
| getEncryptPolicy() | SecurePlayLibrary::SPCommsManagerClass | |
| getGameID() | SecurePlayLibrary::SPCommsManagerClass | |
| getGameinstance() | SecurePlayLibrary::SPCommsManagerClass | |
| getHashText(string plainText, string algorithm) | SecurePlayLibrary::SPCommsManagerClass | |
| getInternalplayerIDList() | SecurePlayLibrary::SPCommsManagerClass | |
| getMessagelog() | SecurePlayLibrary::SPCommsManagerClass | |
| getPlayerCommsList() | SecurePlayLibrary::SPCommsManagerClass | |
| getPrcommsIDList() | SecurePlayLibrary::SPCommsManagerClass | |
| getPrcommsServList() | SecurePlayLibrary::SPCommsManagerClass | |
| getSecurePlay() | SecurePlayLibrary::SPCommsManagerClass | |
| getSecurityManager() | SecurePlayLibrary::SPCommsManagerClass | |
| getSignaturePolicy() | SecurePlayLibrary::SPCommsManagerClass | |
| internalplayerIDList | SecurePlayLibrary::SPCommsManagerClass | [private] |
| isPlayerInternal(string pid) | SecurePlayLibrary::SPCommsManagerClass | |
| logError() | SecurePlayLibrary::SPCommsManagerClass | |
| messagelog | SecurePlayLibrary::SPCommsManagerClass | [private] |
| operator=(const SPCommsManagerClass &p) | SecurePlayLibrary::SPCommsManagerClass | [inline, private] |
| playerCommsList | SecurePlayLibrary::SPCommsManagerClass | [private] |
| prcommsIDList | SecurePlayLibrary::SPCommsManagerClass | [private] |
| prcommsServList | SecurePlayLibrary::SPCommsManagerClass | [private] |
| prcommsstatus | SecurePlayLibrary::SPCommsManagerClass | [private] |
| prencryptpolicy | SecurePlayLibrary::SPCommsManagerClass | [private] |
| prsignaturepolicy | SecurePlayLibrary::SPCommsManagerClass | [private] |
| receiveMessage(SPMessageClass *incoming) | SecurePlayLibrary::SPCommsManagerClass | [virtual] |
| releaseversion | SecurePlayLibrary::SPCommsManagerClass | |
| removeComms(string cid) | SecurePlayLibrary::SPCommsManagerClass | |
| removePlayer(string playerID) | SecurePlayLibrary::SPCommsManagerClass | |
| securityManager | SecurePlayLibrary::SPCommsManagerClass | [private] |
| sendMessage(SPRootTransactionClass *sendingobject, string sender, vector< string > receivers, bool encryptflag, bool privateflag, string messagetype, vector< string > messagebody, vector< string > altmessage) | SecurePlayLibrary::SPCommsManagerClass | |
| setPlayerComms(string pid, string cid, bool rflag) | SecurePlayLibrary::SPCommsManagerClass | |
| setSecurityPolicy(bool sign, bool encrypt) | SecurePlayLibrary::SPCommsManagerClass | |
| SPCommsManagerClass(const SPCommsManagerClass &p) | SecurePlayLibrary::SPCommsManagerClass | [inline, private] |
| SPCommsManagerClass() | SecurePlayLibrary::SPCommsManagerClass | |
| SPCommsManagerClass(SPGameInterface *gameobj, SPLogInterface *log, SPSecurityManagerInterface *security) | SecurePlayLibrary::SPCommsManagerClass | |
| SPcreateBHash(string input, string gameid) | SecurePlayLibrary::SPCommsManagerClass | |
| SPcreateBSignature(string senderID, vector< byte > input, string gameid) | SecurePlayLibrary::SPCommsManagerClass | |
| SPcreateHash(string input, string gameid) | SecurePlayLibrary::SPCommsManagerClass | |
| SPcreateSignature(string senderID, string input, string gameid) | SecurePlayLibrary::SPCommsManagerClass | |
| SPdecrypt(vector< string > input, string senderID, vector< string > recvrs, string gameID, string messageID) | SecurePlayLibrary::SPCommsManagerClass | |
| SPencrypt(vector< string > input, string senderID, vector< string > recvrs, string gameID, string messageID) | SecurePlayLibrary::SPCommsManagerClass | |
| SPtransform(string input, string gameid) | SecurePlayLibrary::SPCommsManagerClass | |
| SPverifySignature(vector< byte > sigToVerify, string senderID, vector< byte > testhash, string gameid) | SecurePlayLibrary::SPCommsManagerClass | |
| SPverifySignature(string signature, string senderID, string testhash, string gameid) | SecurePlayLibrary::SPCommsManagerClass | |
| startCommsManager() | SecurePlayLibrary::SPCommsManagerClass | |
| UpdateCommsStatus() | SecurePlayLibrary::SPCommsManagerClass | |
| ~SPCommsManagerClass() | SecurePlayLibrary::SPCommsManagerClass | |
| ~SPCommsManagerCommsInterface() | SecurePlayLibrary::SPCommsManagerCommsInterface | [inline, virtual] |